02659cam a2200229 a 450000500170000000800410001702000180005804200140007605000220009010000230011224500930013526000630022830000540029150002310034550400570057650513550063352003300198865000120231865000240233070000180235471100570237220250922135857.0161216s2016 sz a b 000 0 eng d a9783037785119 alccopycat00aNK1505b.C65 20161 aColomina, Beatriz.10aAre we human? :bnotes on an archaeology of design /cby Beatriz Colomina & Mark Wigley. aZürich, Switzerland :bLars Mul̈ler Publishers,cc2016. a285 pages :billustrations (some color) ;c18 cm. a"Field notes from a continuous stream of conversations, classes, symposia, readings, interviews, site visits, meetings, walks, and meals during the last year and a half as we prepared the 3rd Istanbul Design Biennial"--P. [5]. aIncludes bibliographical references (pages 276-281).0 aThe mirror of design: spiderwebs, sediments radiation, extinction self-surveillance -- The plastic human: plasticity, strange artifacts interface -- Blows of design: technofossils, prehistory genetic continuum hands, ornament sexual selection -- The invention of the human: tools, brain, curiosity -- The ornamental species: domestication, beads, networks, thinking strings, useless things -- New from nowhere: mechanical life, good design, morality, failure toys, functionalsim -- Good design is an anesthetic: smoothness, shock, smile shock absorber, nerves -- The design of health: dissection, x-ray, tuberculosis, fatigue, allergies, autoimmune burnout -- Human-centered design: camping, artificial limbs biology, survival, self-destruction, primal scene -- The frictionless silhouette: normal, human engineering, automaton biotechnique, discipline -- Designing the body: bodybuilding, hedonism nudism, libido, stomach psyche -- Design as perversion: fetishism, bondage voyeurism, erotica scatology, pedophilia -- Designing a ghost: scale figure, protohumans clothing, lurking shadows -- The unstable body: microbiome, prosthetics plastic surgery, drugs biodesign, chimera -- Homo cellular: intimacy, connectivity shelter, computation selfie, surveillance -- Design in 2 seconds: social media, avatar hybrid space, the bed postlabor, self-design. aThe question Are We Human? is both urgent and ancient. Beatriz Colomina and Mark Wigley offer a multi-layered exploration of the intimate relationship between human and design and rethink the philosophy of design in a multi-dimensional exploration from the very first tools and ornaments to the constant buzz of social media. 0aDesign. 0aDesignxPhilosophy.1 aWigley, Mark.2 aIstanbul Tasarım Bienalin(3rd :d2016 :cIstanbul)